Die besten mobile games

die besten mobile games

Welche gratis Handy Spiele sind die besten? Hier findet Für Abwechslung beim Mobile Gaming sorgen diese zehn coolen Spiele Apps mit Suchtfaktor!. Welche gratis Handy Spiele sind die besten? Hier findet Für Abwechslung beim Mobile Gaming sorgen diese zehn coolen Spiele Apps mit Suchtfaktor!. Aug. Die besten Spiele für Android zeichnen sich dadurch aus, dass sie . ist der Nachfolger des erfolgreichen Mobile Games Alto´s Adventure.

It can get a little frustrating at times, but it's never not utterly charming. Asmodee Digital is building a really solid little stable of board and card games ported to mobile.

Onirim is a single-player card game, but it's probably not like any other solitaire game you've ever played. You need to create streaks of cards to unlock door cards -- unlock the full complement of doors and you win the game.

However, there are nightmare cards in the deck that cost you cards, and when your deck runs dry, it's game over, whether you have the doors or not.

If you're prepared to lose a lot, and once you fully grok how it works, it's utterly engrossing. Euclidean Lands was developed by an architecture student, seeing you solve a series of rotating, three-dimensional levels, taking advantage of the shifting geometry to remove foes from the side or behind.

The comparisons to Monument Valley are inevitable, and developer Miro was clearly inspired by it, but Euclidean Lands is an entity in its own right.

Potion Explosion is a board game ported to mobile, and in my opinion it's the better for it. The board game has a lot of pieces, which can be very fussy, and the digital version has -- wait for it -- an offline single-player mode.

The idea is to match marbles to collect the ingredients to make potions, playing against an opponent in pass-and-play mode or online multiplayer, and the person who does the best potion-making wins the game.

It's a fair bit trickier than your standard match puzzler, and beautifully made. On the surface, graphic adventure Oxenfree looks laden with horror cliches -- a group of teens, an abandoned location, spooky ghosts speaking over a radio.

It manages to transcend these tropes, though, with some brilliant writing -- believable, relatable characters, excellent dialogue, wonderful art and sound design, and a deeply weird and compelling story.

If you like minimalist exploration games with hearts that beat for discovery, Pan-Pan is for you. When the main character's balloon-ship crashes, it's up to you to explore the surrounding landscape, solving puzzles to build a new ship.

Nothing is explained -- you need to figure everything out based on visual cues, so you might end up spending a lot of time wandering about touching things, trying to figure out what they do.

But the game is an utter zen delight -- don't forget to pop on some headphones for the audio landscape. Forsaken Destiny is a lovely foray into the exploration puzzler.

You control a little horned guy with a backpack solving a series of puzzles in a desert land inhabited by monsters.

These involve finding switches that change the landscape and paths, allowing you to collect gems, activate statues and progress on to the next section.

Remember " Ukiyo-e heroes ", the art series that reimagined video game heroes as traditional Japanese woodblock prints? The creator of that art, Jed Henry, has now released his own video game, Edo Superstar , after a successful Kickstarter campaign.

The art is based on a traditional Japanese style, and stars Masaru, a monkey who is fighting his way through Edo to enter the Zodiac Tournament, and be crowned the best fighter of all time other characters are also based on the Japanese zodiac.

It employs a gesture-based control system designed especially for the game, and the result is a genuinely unique and stylish game. Death Road to Canada is another game that you need to play a little to have it click.

It's a randomly generated adventure game that sees you trying to flee the zombie-infested US with a motley crew of allies, fighting your way through the hordes of the undead and making decisions about what to do that may get you all killed It's all very tricky to balance, though.

Having a larger group means strength in numbers, but it also means more to feed -- and a higher chance that group infighting could break out.

It's weird, it's wild and it's a different experience every time you play. When you land yourself in prison, there's only one thing to do -- plot an elaborate escape and get the heck outta there.

That's the premise behind strategy game The Escapists, but it's not as simple as digging a hole and escaping. You need to carefully plot your method, gather and craft the tools and supplies you need, avoid attracting suspicion, learn the routines of the guards and the other inmates, and make your break for freedom when opportunity is ripest.

This is a game that puts you right at the ground level of trying to build a kingdom. It comes under strategy-simulation-survival-roguelike, and sees you attempting to build a kingdom from scratch, then grow it and defend your crown from the hordes of monsters that roam the forest.

All you have is a horse and a bag of coins in a 2D side-scrolling world. You find and hire people living nearby to defend your settlement, and use your coins to expand and build.

And success every time is not an option -- you will fail, but hopefully come back stronger and wiser. It's a game of delicate balance and surprising depth.

Polywarp wears its Super Hexagon influence proudly on its sleeve, but it's absolutely its own beast.

Sure, it consists of a rapidly ever-shrinking series of concentric shapes, but the idea is to make sure your shape in the centre is always the same as the next shape to shrink around it, moving in time with the beat.

The colours and unlockable palette and music, as well as a genuine sense of progression through the game, elevate Polywarp in the field of twitch arcade mobile games.

This side-scrolling platformer is unlike any other. You move through the levels by "pruning" cells from a blob of fungus, which causes new cells to grow elsewhere on the blob.

By constantly pruning and reshaping the fungus, you learn to control it and make new shapes that can be moved around to solve puzzles on the levels, collect other organisms.

It's a clever take on the platformer that requires creative thinking. At last, a game that combines hacking and witchcraft! Beglitched is a weird combination of Bejeweled, Minesweeper and all things pink and adorable.

Taking over from the Glitch Witch, you have to "hack" your way through the networks on her laptop, taking out rival hackers hiding therein by a combination of match-three gameplay and Minesweeper-style hide-and-seek.

The tutorial only gives you the absolute basics, so it takes some figuring out -- but that's part of the fun and boy is it worth the effort.

It combines isometric turn-based tactical strategy a la Final Fantasy Tactics with colour-based tile matching.

You need to plan your advances, attacks and retreats, taking advantage of the tile colours -- yellow for physical attack power, green for magic and red for health.

It makes for an excellent combination of elements, set against gorgeous art and a fabulous sci-fi story. Slayaway Camp is, at its core, a Sokoban -style puzzler, but it's what's wrapped around that core gameplay that makes it brilliant.

Unlike Quell , where you collect drops, you're the villain in a series of slasher movies, and you need to hit and slay!

The graphics are voxel-based, which keeps the gore-fest entertainingly cartoony, and every detail has been lovingly thought about -- from the "rewind" option when you fall to the scattered bones you leave in your wake.

Some levels have limits or special features such as fires to help you dispatch your victims and provide hazards that you need to avoid yourself , and you can even earn coins to unlock special kills.

For such a bloodthirsty premise, it's an utter joy. Tinytouchtales' game Card Crawl combined a roguelike dungeon crawler with a solitaire-style card game.

Now the developer has followed up with Card Thief, a game that seeks to do the same for stealth-style gameplay.

As the eponymous thief, you need to learn how to make the most of shadows, take out foes, steal the treasure and make your escape. It sounds simple, but it's a game of richness and depth that slowly unfolds into something beautiful.

The Binding of Isaac: Rebirth won't be for everyone. You play a naked heavily stylised child, crawling deeper into the Earth's underbelly, slaying the monsters you find there using your tears as bullets in a grotesque bloodbath after the character's mother tried to kill him at the behest of God it's all very Old Testament.

If this does sound like it's up your alley, you're going to find a game of which you'll possibly never tire: Heart Star, made by developer Jussi Simpanen for Ludum Dare 48 in , is another platformer, but one that requires the control of not one, but two characters.

You need to control them together to activate areas of each level in the form of a maze so that both characters can reach their respective exit.

It gets really tricky, but the lack of penalties makes it a really smooth, delightful experience. Splitter Critters is one adorable and clever puzzler.

You have to guide the little critters to their flying saucer by drawing lines to split the screen and move the pieces so that the critters can get to different levels.

It's a simple enough concept once you get going, but as you progress, the game keeps throwing challenging spanners into the works, such as new obstacles, and enemies that want to gobble up your critters.

Australian studio Mighty Games of Shooty Skies fame has turned its attention to the idle clicker, and Charming Keep is exactly what the name suggests charming.

The idea is to build a bunch of shops, not unlike a tycoon game GLU's L'il Kingdom springs to mind , where you raise funds to rescue hapless princes from the dangers of their princely adventures.

It strikes just the right balance of cute, funny and fun to play, with what feels like decent progression and without growing tiresome like some clickers do.

It's one of the most well designed titles of the genre. The roguelike grid-based dungeon-crawler is well-trodden ground at this point, but Downgeon Quest has managed to freshen it up.

With a fairy-tale theme and heroes from famous tales , it sees you trawling levels of a dungeon looking to chase down a mischievous animal.

The twist is that, in order to survive, you need to craft spells, weapons and other items from materials that can be found as you delve. It spruces up the tried-and-true formula and puts a fun new spin on roguelike gameplay.

Riverman Media makes some very strange games that are also very lovely see: Deathfall, The Executive, Pizza vs.

It's based on Pong, except it's a single player version where you control both paddles, and the aim is not to score goals but to use the ball to destroy glowing biomechanical sea creatures in ancient times.

It's very strange, and very lovely, and a game that will challenge even the very best Pong players. Back in the days of floppy discs, games would sometimes be constructed from symbols on the screen representing the elements of the gameplay.

The game itself seems to be fairly basic on the surface, but bosses and collectibles in the glitch-filled screens mean you'll be coming back to see what other secrets you can find -- and chase down a new high score.

Those who miss the intrepid, witty and urbane lady detective now have a reprieve, thanks to Tin Man Games , famous for its gamebook adventures.

Miss Fisher and the Deathly Maze is part point-and-click, part visual novel, seeing you scouring various scenes for clues and fabulous outfits to solve a series of mysteries.

It's a delightful return to Phryne's adventures, with the beloved core cast of characters all making appearances. This is a surprisingly sweet and hilarious RPG about, as the app description reads, "an avuncular unmarried unemployed man who lives alone making an RPG by himself.

Yamada is an ordinary salaryman by day; by night, he's an intrepid game developer. Spurred by unrequited love for a girl he's never met and who is half his age , Yamada develops ever more fantastical levels where he can be a hero and where you can slay monsters, collect treasure and win the princess.

The setting of Stagehand is one with which you ought to be intimately familiar with by now: However, rather than controlling a little character leaping from platform to platform, you're controlling the landscape itself -- moving the platforms so that the autorunning character can move smoothly, without getting left behind and squished as the screen scrolls across.

Causality looks a little like Lara Croft Go , but it's only a superficial resemblance. Yes, you have to move your pieces around on the board to reach the exit, but there are no enemies to avoid.

Instead, you need to navigate multiple astronauts around the board, avoiding crossing paths because they can't and hitting buttons so that the astronauts can reach their respective exits.

It ramps up when the time manipulation aspect comes into play, which brings clones onto the board. The game is a lot more complex than it looks on the surface, and will tie your brain in knots -- in a very good way indeed.

You thought Where's Wally was challenging, didn't you? The incredibly charming Hidden Folks uses a similar principle, but way more so and with a delightful soundtrack made up entirely of vocalisations.

The game is made up of hand-drawn, black-and-white scenes, in which you need to locate the people, animals and items displayed on the bottom of the screen.

But the scenes aren't static -- you need to poke around, move things aside and trigger little interactions to find some of the targets. It's an absolute treasure of joyful discovery.

Make no mistake, that element is still there -- we'd expect no less for the adaptation of the very first title in Steve Jackson and Ian Livingstone's Fighting Fantasy books.

But the Tin Man team, avid tabletop gamers themselves, have also added a tabletop element, with turn-based combat where outcomes are determined by a toss of the dice.

The love that has gone into making this game absolutely shines -- it's a must-buy for fans of Fighting Fantasy. Dungeon Rushers is a really solid top-down RPG experience.

You explore dungeons, square by square like a board game, encountering foes and defeating them with turn-based combat. There are 10 characters most of them need to be unlocked , and your party can contain up to five, each with their own skill trees, and a crafting system means that you can experiment with making equipment -- and later in the game, you can make your own maps and play PvP.

It's a strong combination of elements that works beautifully. Don't show this again. Prev Next Prev Next. Torment You might have seen, thanks to its recent release, a bit of buzz about a game called Torment: December 16, Caption: Monument Valley 2 Monument Valley by maker ustwo is such a wonderful, unique experience.

Arkanoid vs Space Invaders We're not entirely sure why no one ever thought to combine Arkanoid and Space Invaders before, but the combination of Arkanoid's ball-bouncing and brick-breaking with Space Invaders' alien smooshing is perfect.

Square Enix See More. Layton's Mystery Journey Layton's Mystery Journey sees Professor Layton's daughter Katrielle take the mantle of mystery-solver, setting up her own detective agency, with the help of an assistant and a talking dog.

Level-5 Inc See More. Pigeon Wings The birds in Pigeon Wings ain't no walking slouches -- they're ace pilots, and only one is good enough to save the city.

Ignacio Schiefelbein See More. Age of Rivals Designed to be played in quick, minute sessions, civilisation-building card game Age of Rivals is not without depth and complexity.

Roboto Games See More. Zip--Zap This physics-based puzzler is minimalistic and heaps of fun, playing out in bite-sized levels.

Philipp Stollenmayer See More. Linelight Puzzle game Linelight is a representation of the very best mobile gaming has to offer.

BT Productions See More. Sunless Sea If you like exploration survival games with a rich story and complex depths, Failbetter's steampunkish Sunless Sea is an experience not to be missed.

Failbetter Games See More. Kris Pixton See More. Legend of the Redcap Created by a team of former Secret of Mana developers, Egglia is as strange, and as lovely, as you might expect.

Kenny Sun See More. Spin Addict Side-scroller Spin Addict is a fabulous take on the runner. H8 Games See More. The Gentlebros See More. Beholder Beholder deserves a place of honour alongside brilliant dystopian titles such as Replica , Papers, Please and This War of Mine.

Creative Mobile See More. Disparity Games See More. Framed 2 Framed was another fresh and beautifully-designed game when released -- and Framed 2 really hits the mark, even improving on its predecessor.

The Pavilion You're going to spend the first little while of Pavilion watching a little man run around, baffled as to what to do.

Visiontrick Media See More. XD Network See More. Castle Battles There's usually a lot of depth to real-time strategy.

Light Arc Studio See More. Robot Unicorn Attack Forever While the magnificent rainbow core of Robot Unicorn Attack has been retained across the franchise since the first game landed in , each iteration has had its own spin.

Adult Swim See More. Sky Dancer I initially did not care for this game. Pine Entertainment See More. Michael Burns See More. Prison Architect Prison Architect coming as no surprise tasks you with building a maximum security prison.

Paradox Interactive See More. Draknek Limited See More. Broken Rules See More. John Kane See More.

Vignettes Vignettes asks you, just for a while, to forget about goals a little. Armel Jestin See More.

Onirim Asmodee Digital is building a really solid little stable of board and card games ported to mobile. Asmodee Digital See More. Potion Explosion Potion Explosion is a board game ported to mobile, and in my opinion it's the better for it.

Its release now on iOS is perfect. It's probably safe to say there's nothing that looks like what DrinkBox is doing, first with the brightly-coloured Guacamelee , now with Severed.

In it, you play a one-armed warrior named Sasha searching for her lost family in a land riddled with monsters. Severing and using their body parts allows you to get stronger.

Crypt of the Necrodancer is a dungeon crawler like no other. It's basically a procedural death labyrinth, but the gameplay is based on rhythm -- you have to move in time with the beat using your choice of control system taps or swipes , learning the monsters' rhythms to take them out without taking damage yourself.

It's an odd mash-up, but a brilliantly inspired one. It's sort of a one-touch endless runner, but you need to lasso yourself from animal to animal, finding new ones to fill up your zoo and completing quests to improve your zoo and get exclusive boss animals.

If you like 'em spooky and strange, point-and-click puzzler Bulb Boy is something you need to take a look at.

It stars a little boy with a glowing light-bulb head trying to save his loved ones from the encroaching darkness and monsters therein.

With charming, hand-sketched art style, excellent audio, a great sense of humour and the gameplay itself, Guild of Dungeoneering is a winner.

For each dungeon, you choose your hero and then build your dungeon as you go, including monsters and treasure, by playing cards.

Combat is also card-based, and as you explore more and unlock upgrades, you get stronger. You'll need it, too: Once an adventurer is dead, they're not coming back.

Imbroglio is Michael Brough's take on the RPG dungeon crawl, condensed into a four-by-four grid, with randomised wall elements, a variety of monsters and tools to fight them, and a levelling system.

Each play is self-contained, but the way you learn the game unfolds slowly, so that you become better as you figure out what everything on the board means.

A good meatspace party game is hard to find The setting for the game is a spacecraft, and one of the players is a shape-shifting alien bent on total annihilation.

The players have to figure out who the alien is before it's too late. Games don't really get much lovelier than Never Alone, a beautiful story about a girl and a fox, working together to solve platformer puzzles across levels inspired by Inupiaq stories.

Developer Upper One Games worked in collaboration with the Cook Inlet Tribal Council to create an interactive experience that's both emotionally compelling and educational, interweaving unlockable videos about indigenous Alaskan folklore and culture.

The game that lets you romance pigeons in a post-apocalyptic world that has literally gone to the birds has now come to mobile. It's routinely described as one of the oddest, silliest dating sims ever made , but it also comes with an oddly compelling story.

From the developer behind Little Inferno and set in the same world comes Human Resource Machine, a game that tasks you with using basic programming to conduct menial office tasks.

It's pretty easy to understand gameplay, but will really make you think about the best order in which to automate a task -- an awesome introduction to programming, a fun game for programming types, or just a standalone puzzle game for those who don't wish to take it further.

And, of course, there's a wonderfully sinister story that unfolds as the game progresses I don't know where the idea for War Tortoise came from, but frankly, this entire game is just wonderful.

It's a sort of tower defence-cum-clicker where you have to defend your stationary armoured tortoise why does a tortoise need armour?

You do this with an array of upgradeable weaponry and troops, including snipers, air support and heavy units.

After a while you can automate the battle process, and the game becomes about upgrading your tortoise and units to dispatch the waves of critter enemies in the most efficient way possible, and moving on to the next generation of stronger, better tortoise.

Then it gets more difficult still, and you'll need to juggle both manual battling and unit management. It's a stylishly whimsical war game, and measures up to the gold standard we've come to expect of developer Foursaken.

This is the first game from two-person outfit Risky Lab, and it bodes extremely well for their future. Warbits is a sweet and funny turn-based strategy game cut from the same cloth as Advance Wars, but it's refined and updated it for a whole new generation.

The premise is that the game is a tool used by alien races to settle important disputes, rather than that whole nasty going to war thing, and the idea is to take out your foes and capture the most territory before your opponent does, using a variety of different units optimised for different tasks.

The entire game was built with the mobile experience in mind, so scenarios don't become long or drawn out; indeed, part of the challenge lies in maximising your efficiency to out-think your opponent.

And, in addition to its mission single-player campaign, it has a very robust online multiplayer, with various play modes, including free-for-all, 1-on-1 and 2-on And you can create your own custom battles if that doesn't float your boat.

It's extremely well thought-out and designed, and offers one of the best turn-based tactical experiences we've seen for mobile yet.

It's pretty obvious right from the outset just how much care has gone into Goo Saga. The side-scrolling platformer sees a tiny ball of bouncy goo escaping from a laboratory and setting off in search of its creator.

There's something really delightfully tactile about the goo ball. It makes squishy noises as it rolls, and you can inflate and deflate it to make it bouncier or squeeze it into tight spaces respectively.

And the levels are genuinely challenging, too, with hidden traps and hazards, for all the game's approachable cuteness.

And there's a definite curve, too. You can complete levels in three degrees of difficulty in order to collect crystals, which allow you in turn to upgrade the goo's abilities, making later levels easier.

A platformer as well balanced and as polished as this is a joy. Zenge is a bit of an oddity. It's a puzzle game, and the puzzles become "pages" in the story of Eon, a traveller between worlds.

You have to piece it together, quite literally, by sliding the puzzle pieces into position, moving other pieces out of the way along tracks so they're not blocking your path.

It looks pretty straightforward, but it ramps up the complexity as you play. That said, it never leaves you feeling frustrated, either.

The game has no timers or move limits, which means you can take as much time as you need to solve a level, resulting in a really soothing experience.

Android iOS Windows Phone. This one is from the team who made the Quell puzzle games, and it's a variation on the theme of match-three.

You can only move a specific type of piece on the gameboard, and each level has a different challenge. So while you're on familiar territory with the basic match-three gameplay, it rapidly becomes challenging and strategic, rather than purely reactionary.

There's also an endless mode, so once you've finished going through the levels, you can challenge yourself to get better and better scores. The first Train Conductor game dropped in late , and The Voxel Agents have grown a lot in that time.

Take a look at some screenshots , then compare and contrast with the third and latest game in the series, Train Conductor World.

The original game saw you guiding trains along tracks to the correct egress across the screen, making sure they don't crash into one another.

That core gameplay hasn't changed, but it's undergone a pretty significant upgrade, introducing curved tracks, 3D graphics and build-your-own track configurations.

It's the best Train Conductor game yet. There have been some great board games released on mobile this year shout outs to Forbidden Desert and Tsuro , but quilting-themed two-player game Patchwork is outstanding.

The game combines two boards: The gameboard that players move around, and the blanket board, which determines how the players move.

Each takes turns stitching pieces into their blanket; each piece stitched will determine how many moves along the board the player can make.

The pieces that can be used depend on how many buttons the player has, which is also dependent on careful stitching.

It's surprisingly deep and strategic. There's an excellent AI mode for single player games, and you can play both locally and online against a human opponent.

Indie puzzler Furdemption was pretty solid straight out of the gate, so sequel King Rabbit didn't need to change much at all.

The gameplay is still excellent, moving around a top-down map as you try to figure out how to get to the goal without dying.

However, the new game has been tweaked slightly so that the difficulty curve is just a bit gentler, making it a much more balanced and user-friendly experience.

Interactive fiction is a medium that's really been stretching its wings in the digital space. Scott Leach's Able Black takes the story of an android taking a test to determine whether he will live or die, and mixes it up with brain-teasing puzzles.

Comparisons to Simogo's Device 6 are inevitable, but Leach's creation is a different sort of beastie. Where Device 6 challenged you to find the puzzles and answers in the text, Able Black is a bit more straightforward, and very different in tone.

It's as much about getting into Able's head and trying to figure out the best way to survive as it is about solving the actual puzzles.

It's a dark and lovely thing. Circa Infinity is going to drive you mad, by way of fun. You control a little pixel-person who has to hop an endless series of concentric circles, jumping from the outer circumference to the inner, and onto the next circle when it's close enough to jump onto.

It's very intuitive gameplay, which is good, because the gameplay very quickly ramps up to ludicrous, the circles filling with obstacles that you have to leap in order to reach the next circle.

However, it does really well at keeping the frustration at bay by simply knocking you back a circle when you get hit. You have to solve puzzles by manipulating configurations of coloured dots to fit "locks" on 3D prisms to open them up piece by piece.

It sounds simple, but it's complex enough to fire off those satisfaction centres in your brain when you manage to click a level together. It's not a hugely long game, but everything about it, from the music to the multi-touch controls, is so beautifully polished that you'll definitely want to play it more than once.

Just as rymdkapsel was Swedish developer Grapefrukt's interpretation of real-time strategy, Twofold Inc is its interpretation of matching.

Like rymdkapsel, you really do have to play it to understand it although the trailer should give you an idea.

Basically, you have to draw lines to join the blocks to make up numbers. There's a sort of Threes-ish feel to it thanks to the exponentially increasing numbers, mixed with Grapefrukt's lovely minimalist style.

Super Phantom Cat also manages to raise itself high above the mobile side-scrolling platformer average, through sheer force of personality and general excellence.

Developer Veewo has managed to perfectly balance the gameplay, and the resulting game is so hard to put down. You're the little cat, exploring levels to collect stars and coins and make it to the exit.

There are enemies to jump on, power-ups to help you along the way, and secret areas to find and explore.

What you're trying to do is become a superhero, and running around platform levels is apparently your key to success.

It's utterly charming, and about as perfect as a platformer can get. You control a motorsports vehicle speeding around corners by sliding your thumb on the screen, trying very hard not to crash, a skill that takes time and practise to master.

As you reach milestones, you can unlock new tracks and new cars. SMG spends a lot of time tweaking and testing their games to make sure the balance is just right, and it really shows.

Thumb Drift is a masterful execution of a simple concept, and an excellent way to while away bite-sized chunks of gaming time. Lost Portal is not your usual pick-up-and-play mobile game.

It is, however, a rich, deep, single-player card gaming experience, combined with dungeon-crawling RPG elements. Of all the games I tested for this month's round, Lost Portal is the one that sucked me in the most.

There's a lot to sink your teeth into here, with customisable character creation that makes for a lot of replayability, and a main campaign that will take you questing across a map, defeating foes and collecting new cards.

The game itself is premium, with no IAP for the time being , although the developer will be adding purchasable expansion packs in the future.

There isn't a tutorial, but there is manual that you can access in-game if you struggle to figure out how to play.

You can also find more resources on the developer's website. This is one of the coolest little arcade games we've seen. If you liked Downwell, Tomb of the Mask is going to be right up your alley as well.

You, the intrepid tomb You can also collect new masks that give you different abilities. It's frenzied, frenetic and gloriously retro, at its 8-bit best.

Point-and-click is one of the oldest gaming genres there is, but we rarely see one with as much panache as Glitch Games' A Short Tale. You play Jason, shrunk down to a tiny size, exploring the childhood bedroom of his missing younger brother, Ben.

It's so detailed, you'll get utterly lost looking for clues and then trying to figure out where to apply them, but the game is so beautifully crafted that it's a genuine pleasure to do so.

One of the great things about touchscreen devices is the touchscreen. But with Blackbox, you don't touch the screen at all. Instead, it uses every other sensor the phone is equipped with: To solve the puzzles and trip the light switches, you need to first figure out what you need to actually do, whether it be travel, shout at your phone or tip it upside down.

It's utterly diabolical and utterly brilliant. Crashlands is kind of like Don't Starve for people who got frustrated by the unforgiving survival elements.

You're a space truck driver, crash landed on an alien planet. You have to gather resources, build a base and gradually craft your way to getting off-world.

It's not all aimless, though. You'll find yourself, as you progress through the game, fulfilling quests, which marks it further apart from Don't Starve, in which gameplay is more or less sandbox, with the aim being to stay alive as long as possible.

With no such constraints you can die in Crashlands, but you respawn without losing anything , the game becomes a very different prospect, less fraught with careful conservation of resources, and more guided and combative.

It is, however, massively fun. Don't show this again. Prev Next Prev Next. Super Mario Run Nintendo has finally broken its long refusal to release its IP on mobile third-party platforms, and June 9, Caption: Spiderweb Software See More.

Gasper Mereu See More. Kathy Rain Kathy Rain is styled after the point-and-click puzzle games of the 90s which is also when it's set. Battleship Lonewolf Tower defence has become something of a saturated space, but every now and then someone does something with it that shows the genre still has a lot to give.

Tabasco Games See More. Microsoft Solitaire Collection Microsoft has included Solitaire in its operating system since Le Parker Sous Chef Extraordinaire Don't be fooled by Le Parker's sweet and buoyant exterior, for within lurks the heart of a deeply challenging side-scrolling platformer.

Play Pretend See More. Apollo Justice Ace Attorney If you're a fan of ace attorney Phoenix Wright, you're going to love the fanservice offered by the story of newbie defence attorney Apollo Justice.

Bully Rockstar has a brilliant track record with its mobile ports, and Bully is no exception. Rockstar Games See More. Silent Depth Silent Depth is a two-man labour of love that has been years in development, and the care shows.

Yankai's Triangle You may be familiar with Kenny Sun's strange arcade titles Circa Infinity and Circa Affinity, where you need to leap through an endless series of concentric circles.

Kenny Sun See More. The Bug Butcher The Bug Butcher is a little bit Space Invaderish in that you run back and forth along the bottom of the screen firing at foes above your head, but it's trickier than that.

Noodlecake Studios See More. Disney Crossy Road I wouldn't have thought it would be possible to improve much on the Crossy Road formula, but Crossy Road Disney has become one of my daily plays.

Chameleon Run Chameleon Run brings another twist to the autorunner. Klei Entertainment See More. Mini Metro It turns out that building and managing train lines is a pretty tricky thing to do, at least if Mini Metro is any indication.

Dinosaur Polo Club See More. The Insult Simulator The Insult Simulator won't turn you into a William Shakespeare or Winston Churchill overnight, but it will provide an oddly satisfying experience in which no feelings are actually harmed.

Retsnom All a side-scrolling platformer really needs to elevate it beyond the plethora of similar games on the mobile market is a compelling story and an interesting mechanic.

Somi Games See More. Pinokl Games See More. Total War When it comes to strategy, the Total War series is arguably king.

Vector Unit See More. Komrad I'm a bit partial to machine sentience, so interactive fiction Komrad pretty much caught my immediate attention. Sentient Play See More.

Kestrel Games See More. PinOut Smash Hit developer Mediocre has applied Smash Hit-esque gameplay to pinball, and the result is eminently playable. A Little Temporary Safety Replica has been called "Papers, Please" with mobile phones, but it's a little more complicated than that.

Miku and the Sunken City Submerged is the fourth game from the Australia-based creator of Epoch, and it's a big departure from the studio's cover-based shooter.

Uppercut Games See More. Telltale Inc See More. Solitairica Solitairica is what you get if you mix Solitaire with a turn-based roguelike.

Righteous Hammer Games See More. Leap of Fate Fast-paced top-down rogue-lite shooter Leap of Fate borrows from action RPG Hand of Fate in that both games determine the level and monsters you'll be fighting with a random hand of cards, but Leap makes enough of a departure gameplay-wise that it's its own beastie.

Samorost 3 If you played Botanicula and Machinarium , you already know what you're getting in for with Amanita Design's Samorost 3: Amanita Design See More.

Nightgate Arcade game Nightgate is an interesting mix of a game. Semidome Inc See More. Lumines It's pretty hard to improve on the Tetris formula, and when Lumines was released in it didn't necessarily do so, but it did offer a fresh take -- like a more complicated version of Dr.

Thylacine Studios See More. Legend of the Skyfish Legend of the Skyfish seems heavily inspired by The Legend of Zelda, but with some awesome twists.

Crescent Moon Games See More. Pokemon Go Pokemon Go has generated a lot of controversy, and yes, it's as buggy as all heck.

Niantic Labs See More. Quaser One If you've ever fancied yourself starship captain material, Quaser One is your chance, but not in the way you think.

Hyperburner Hyperburner is a simple concept, but it's executed so beautifully. Bad Potion See More.

Day of the Tentacle Remastered Double Fine is a big name today, and part of the reason for that success is because founder Tim Schafer made his name making games at LucasArts.

Double Fine Productions See More. Severed It's probably safe to say there's nothing that looks like what DrinkBox is doing, first with the brightly-coloured Guacamelee , now with Severed.

DrinkBox Studios See More.

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In dem linearen Rollenspiel wechseln sich Minispiele und kurze Story-Elemente ab. Voraussetzung ist, dass Sie die Option aktiv bis zum Auch das Gameplay steht dem in nichts nach. Hier gehen seltsame Dinge vor sich. Eine ausführliche Anleitung sorgt für einen schnellen und unkomplizierten Einstieg ins Eisenbahnspiel.

The player adventures through Escher-style puzzles where levels are movable to complete the path using illusions. The premise is still charming and the Monument Valley franchise continues to stand as a couple of the best mobile games ever.

Yep, here are even more excellent Android games! Nintendo has a decent number of Android games and they're all pretty decent. They have one premium game with Super Mario Run.

Many believed it to be too high of a price. However, mechanically, it's one of the best platformers on mobile.

Nintendo added Dragalia Lost to its repertoire in September of It's a little rough around the edges but we're sure Nintendo will make it better over time.

Nintendo is separate from Game Freaks, developers of Pokemon. That's why they occupy different slots on this list. Noodlecake Studios is one of the most unique developers of Android games.

Their titles are vast and varied. Some excellent titles from this studio include Framed 1 and 2 for puzzle games, Alto's Adventure and Alto's Odyssey for infinite runners, realMyst and its sequel for more hardcore puzzle fans, Wayward Souls for action-adventure fans, Island Delta for shooter fans, Mikey Shorts for platform fans, and many more.

We also really liked Lumino City for its uniqueness and Vignettes for its simplicity. Their games run the gambit from freemium to pay-once.

Super Mario Run and Nintendo's latest title, Dragalia Lost, had some issues out of the gate but seem to be improving.

Nintendo is slowly taking over mobile. Pokemon Go exploded onto the mobile gaming scene in July and immediately became of the best Android games ever.

It beat virtually every record in the books as the world's most popular mobile game. Thanksfully, the game gets frequent updates. The updates add limited time events, new Pokemon, and new mechanics.

It's not the same game that came out in It'll continue to iterate and improve as long as Niantic wants it to.

Recent updates have also added new Pokemon and even more stuff to do. PUBG Mobile hit the ground running upon its releases.

It already has over ten million downloads and nearly a million user reviews. Thankfully, it's actually a very competent mobile FPS. It features simple, effective controls, decent graphics.

Basically, people drop from a plane onto an island and duke it out until only one is left standing. The island is littered with gear, weapons, and vehicles along with a mechanic that lowers the play area over time to keep matches from lasting too long.

Recent updates added new game modes as well as a freemium element. PUBG Mobile Lite is a lighter version of the game with fewer players per match and lower graphical settings.

It's only available for some devices, though. Fornite is another excellent option if you don't mind downloading the game directly from Epic Games instead of Google Play.

Riptide GP series Price: The Riptide GP games are perhaps the best racers available in all of Android gaming. The latest title is Riptide GP Renegade.

The game features good graphics, simple controls, fun tricks, and a boost system to help you gain an edge. The Asphalt series is another excellent arcade racing game for mobile.

Asphalt 9 was launched in July of and it's the newest in that franchise. Pocket Knights 2 Price: Portal Knight made quite the splash in late It's a hack-and-slash game with RPG progression and sandbox elements.

The game also features huge boss fights, local multiplayer over the same WiFi , controller support, private servers, random events, a crafting system, and tons of other stuff to do.

The graphics are a little goofy, but not bad by any stretch. You get used to the bobble head animation after a while. This one is definitely good for people who want something deeper than the typical mobile game.

Square Enix games Price: They added Valkyrie Profile: Lenneth in May of , another ported classic. Seriously, there are tons of great Android games.

The Room series four games Price: The Room is a series of four puzzle games. It was the first franchise that did the puzzle genre really well on mobile.

The latest game in The Room series is just as big of a hit as its predecessors and they remain among the best Android games.

The Room is a series of escape puzzle games. Each room has bunch of mysterious objects. Your goal is to solve the puzzles and get out.

If you're prepared to lose a lot, and once you fully grok how it works, it's utterly engrossing. Euclidean Lands was developed by an architecture student, seeing you solve a series of rotating, three-dimensional levels, taking advantage of the shifting geometry to remove foes from the side or behind.

The comparisons to Monument Valley are inevitable, and developer Miro was clearly inspired by it, but Euclidean Lands is an entity in its own right.

Potion Explosion is a board game ported to mobile, and in my opinion it's the better for it. The board game has a lot of pieces, which can be very fussy, and the digital version has -- wait for it -- an offline single-player mode.

The idea is to match marbles to collect the ingredients to make potions, playing against an opponent in pass-and-play mode or online multiplayer, and the person who does the best potion-making wins the game.

It's a fair bit trickier than your standard match puzzler, and beautifully made. On the surface, graphic adventure Oxenfree looks laden with horror cliches -- a group of teens, an abandoned location, spooky ghosts speaking over a radio.

It manages to transcend these tropes, though, with some brilliant writing -- believable, relatable characters, excellent dialogue, wonderful art and sound design, and a deeply weird and compelling story.

If you like minimalist exploration games with hearts that beat for discovery, Pan-Pan is for you. When the main character's balloon-ship crashes, it's up to you to explore the surrounding landscape, solving puzzles to build a new ship.

Nothing is explained -- you need to figure everything out based on visual cues, so you might end up spending a lot of time wandering about touching things, trying to figure out what they do.

But the game is an utter zen delight -- don't forget to pop on some headphones for the audio landscape. Forsaken Destiny is a lovely foray into the exploration puzzler.

You control a little horned guy with a backpack solving a series of puzzles in a desert land inhabited by monsters. These involve finding switches that change the landscape and paths, allowing you to collect gems, activate statues and progress on to the next section.

Remember " Ukiyo-e heroes ", the art series that reimagined video game heroes as traditional Japanese woodblock prints?

The creator of that art, Jed Henry, has now released his own video game, Edo Superstar , after a successful Kickstarter campaign. The art is based on a traditional Japanese style, and stars Masaru, a monkey who is fighting his way through Edo to enter the Zodiac Tournament, and be crowned the best fighter of all time other characters are also based on the Japanese zodiac.

It employs a gesture-based control system designed especially for the game, and the result is a genuinely unique and stylish game. Death Road to Canada is another game that you need to play a little to have it click.

It's a randomly generated adventure game that sees you trying to flee the zombie-infested US with a motley crew of allies, fighting your way through the hordes of the undead and making decisions about what to do that may get you all killed It's all very tricky to balance, though.

Having a larger group means strength in numbers, but it also means more to feed -- and a higher chance that group infighting could break out.

It's weird, it's wild and it's a different experience every time you play. When you land yourself in prison, there's only one thing to do -- plot an elaborate escape and get the heck outta there.

That's the premise behind strategy game The Escapists, but it's not as simple as digging a hole and escaping. You need to carefully plot your method, gather and craft the tools and supplies you need, avoid attracting suspicion, learn the routines of the guards and the other inmates, and make your break for freedom when opportunity is ripest.

This is a game that puts you right at the ground level of trying to build a kingdom. It comes under strategy-simulation-survival-roguelike, and sees you attempting to build a kingdom from scratch, then grow it and defend your crown from the hordes of monsters that roam the forest.

All you have is a horse and a bag of coins in a 2D side-scrolling world. You find and hire people living nearby to defend your settlement, and use your coins to expand and build.

And success every time is not an option -- you will fail, but hopefully come back stronger and wiser.

It's a game of delicate balance and surprising depth. Polywarp wears its Super Hexagon influence proudly on its sleeve, but it's absolutely its own beast.

Sure, it consists of a rapidly ever-shrinking series of concentric shapes, but the idea is to make sure your shape in the centre is always the same as the next shape to shrink around it, moving in time with the beat.

The colours and unlockable palette and music, as well as a genuine sense of progression through the game, elevate Polywarp in the field of twitch arcade mobile games.

This side-scrolling platformer is unlike any other. You move through the levels by "pruning" cells from a blob of fungus, which causes new cells to grow elsewhere on the blob.

By constantly pruning and reshaping the fungus, you learn to control it and make new shapes that can be moved around to solve puzzles on the levels, collect other organisms.

It's a clever take on the platformer that requires creative thinking. At last, a game that combines hacking and witchcraft! Beglitched is a weird combination of Bejeweled, Minesweeper and all things pink and adorable.

Taking over from the Glitch Witch, you have to "hack" your way through the networks on her laptop, taking out rival hackers hiding therein by a combination of match-three gameplay and Minesweeper-style hide-and-seek.

The tutorial only gives you the absolute basics, so it takes some figuring out -- but that's part of the fun and boy is it worth the effort.

It combines isometric turn-based tactical strategy a la Final Fantasy Tactics with colour-based tile matching.

You need to plan your advances, attacks and retreats, taking advantage of the tile colours -- yellow for physical attack power, green for magic and red for health.

It makes for an excellent combination of elements, set against gorgeous art and a fabulous sci-fi story. Slayaway Camp is, at its core, a Sokoban -style puzzler, but it's what's wrapped around that core gameplay that makes it brilliant.

Unlike Quell , where you collect drops, you're the villain in a series of slasher movies, and you need to hit and slay!

The graphics are voxel-based, which keeps the gore-fest entertainingly cartoony, and every detail has been lovingly thought about -- from the "rewind" option when you fall to the scattered bones you leave in your wake.

Some levels have limits or special features such as fires to help you dispatch your victims and provide hazards that you need to avoid yourself , and you can even earn coins to unlock special kills.

For such a bloodthirsty premise, it's an utter joy. Tinytouchtales' game Card Crawl combined a roguelike dungeon crawler with a solitaire-style card game.

Now the developer has followed up with Card Thief, a game that seeks to do the same for stealth-style gameplay. As the eponymous thief, you need to learn how to make the most of shadows, take out foes, steal the treasure and make your escape.

It sounds simple, but it's a game of richness and depth that slowly unfolds into something beautiful. The Binding of Isaac: Rebirth won't be for everyone.

You play a naked heavily stylised child, crawling deeper into the Earth's underbelly, slaying the monsters you find there using your tears as bullets in a grotesque bloodbath after the character's mother tried to kill him at the behest of God it's all very Old Testament.

If this does sound like it's up your alley, you're going to find a game of which you'll possibly never tire: Heart Star, made by developer Jussi Simpanen for Ludum Dare 48 in , is another platformer, but one that requires the control of not one, but two characters.

You need to control them together to activate areas of each level in the form of a maze so that both characters can reach their respective exit.

It gets really tricky, but the lack of penalties makes it a really smooth, delightful experience. Splitter Critters is one adorable and clever puzzler.

You have to guide the little critters to their flying saucer by drawing lines to split the screen and move the pieces so that the critters can get to different levels.

It's a simple enough concept once you get going, but as you progress, the game keeps throwing challenging spanners into the works, such as new obstacles, and enemies that want to gobble up your critters.

Australian studio Mighty Games of Shooty Skies fame has turned its attention to the idle clicker, and Charming Keep is exactly what the name suggests charming.

The idea is to build a bunch of shops, not unlike a tycoon game GLU's L'il Kingdom springs to mind , where you raise funds to rescue hapless princes from the dangers of their princely adventures.

It strikes just the right balance of cute, funny and fun to play, with what feels like decent progression and without growing tiresome like some clickers do.

It's one of the most well designed titles of the genre. The roguelike grid-based dungeon-crawler is well-trodden ground at this point, but Downgeon Quest has managed to freshen it up.

With a fairy-tale theme and heroes from famous tales , it sees you trawling levels of a dungeon looking to chase down a mischievous animal.

The twist is that, in order to survive, you need to craft spells, weapons and other items from materials that can be found as you delve.

It spruces up the tried-and-true formula and puts a fun new spin on roguelike gameplay. Riverman Media makes some very strange games that are also very lovely see: Deathfall, The Executive, Pizza vs.

It's based on Pong, except it's a single player version where you control both paddles, and the aim is not to score goals but to use the ball to destroy glowing biomechanical sea creatures in ancient times.

It's very strange, and very lovely, and a game that will challenge even the very best Pong players. Back in the days of floppy discs, games would sometimes be constructed from symbols on the screen representing the elements of the gameplay.

The game itself seems to be fairly basic on the surface, but bosses and collectibles in the glitch-filled screens mean you'll be coming back to see what other secrets you can find -- and chase down a new high score.

Those who miss the intrepid, witty and urbane lady detective now have a reprieve, thanks to Tin Man Games , famous for its gamebook adventures.

Miss Fisher and the Deathly Maze is part point-and-click, part visual novel, seeing you scouring various scenes for clues and fabulous outfits to solve a series of mysteries.

It's a delightful return to Phryne's adventures, with the beloved core cast of characters all making appearances. This is a surprisingly sweet and hilarious RPG about, as the app description reads, "an avuncular unmarried unemployed man who lives alone making an RPG by himself.

Yamada is an ordinary salaryman by day; by night, he's an intrepid game developer. Spurred by unrequited love for a girl he's never met and who is half his age , Yamada develops ever more fantastical levels where he can be a hero and where you can slay monsters, collect treasure and win the princess.

The setting of Stagehand is one with which you ought to be intimately familiar with by now: However, rather than controlling a little character leaping from platform to platform, you're controlling the landscape itself -- moving the platforms so that the autorunning character can move smoothly, without getting left behind and squished as the screen scrolls across.

Causality looks a little like Lara Croft Go , but it's only a superficial resemblance. Yes, you have to move your pieces around on the board to reach the exit, but there are no enemies to avoid.

Instead, you need to navigate multiple astronauts around the board, avoiding crossing paths because they can't and hitting buttons so that the astronauts can reach their respective exits.

It ramps up when the time manipulation aspect comes into play, which brings clones onto the board.

The game is a lot more complex than it looks on the surface, and will tie your brain in knots -- in a very good way indeed.

You thought Where's Wally was challenging, didn't you? The incredibly charming Hidden Folks uses a similar principle, but way more so and with a delightful soundtrack made up entirely of vocalisations.

The game is made up of hand-drawn, black-and-white scenes, in which you need to locate the people, animals and items displayed on the bottom of the screen.

But the scenes aren't static -- you need to poke around, move things aside and trigger little interactions to find some of the targets.

It's an absolute treasure of joyful discovery. Make no mistake, that element is still there -- we'd expect no less for the adaptation of the very first title in Steve Jackson and Ian Livingstone's Fighting Fantasy books.

But the Tin Man team, avid tabletop gamers themselves, have also added a tabletop element, with turn-based combat where outcomes are determined by a toss of the dice.

The love that has gone into making this game absolutely shines -- it's a must-buy for fans of Fighting Fantasy. Dungeon Rushers is a really solid top-down RPG experience.

You explore dungeons, square by square like a board game, encountering foes and defeating them with turn-based combat. There are 10 characters most of them need to be unlocked , and your party can contain up to five, each with their own skill trees, and a crafting system means that you can experiment with making equipment -- and later in the game, you can make your own maps and play PvP.

It's a strong combination of elements that works beautifully. Don't show this again. Prev Next Prev Next. Torment You might have seen, thanks to its recent release, a bit of buzz about a game called Torment: December 16, Caption: Monument Valley 2 Monument Valley by maker ustwo is such a wonderful, unique experience.

Arkanoid vs Space Invaders We're not entirely sure why no one ever thought to combine Arkanoid and Space Invaders before, but the combination of Arkanoid's ball-bouncing and brick-breaking with Space Invaders' alien smooshing is perfect.

Square Enix See More. Layton's Mystery Journey Layton's Mystery Journey sees Professor Layton's daughter Katrielle take the mantle of mystery-solver, setting up her own detective agency, with the help of an assistant and a talking dog.

Level-5 Inc See More. Pigeon Wings The birds in Pigeon Wings ain't no walking slouches -- they're ace pilots, and only one is good enough to save the city.

Ignacio Schiefelbein See More. Age of Rivals Designed to be played in quick, minute sessions, civilisation-building card game Age of Rivals is not without depth and complexity.

Roboto Games See More. Zip--Zap This physics-based puzzler is minimalistic and heaps of fun, playing out in bite-sized levels.

Philipp Stollenmayer See More. Linelight Puzzle game Linelight is a representation of the very best mobile gaming has to offer. BT Productions See More.

Sunless Sea If you like exploration survival games with a rich story and complex depths, Failbetter's steampunkish Sunless Sea is an experience not to be missed.

Failbetter Games See More. Kris Pixton See More. Legend of the Redcap Created by a team of former Secret of Mana developers, Egglia is as strange, and as lovely, as you might expect.

Kenny Sun See More. Spin Addict Side-scroller Spin Addict is a fabulous take on the runner. H8 Games See More. The Gentlebros See More.

Beholder Beholder deserves a place of honour alongside brilliant dystopian titles such as Replica , Papers, Please and This War of Mine. Creative Mobile See More.

Disparity Games See More. Framed 2 Framed was another fresh and beautifully-designed game when released -- and Framed 2 really hits the mark, even improving on its predecessor.

The Pavilion You're going to spend the first little while of Pavilion watching a little man run around, baffled as to what to do.

Visiontrick Media See More. XD Network See More. Castle Battles There's usually a lot of depth to real-time strategy. Light Arc Studio See More.

Robot Unicorn Attack Forever While the magnificent rainbow core of Robot Unicorn Attack has been retained across the franchise since the first game landed in , each iteration has had its own spin.

Adult Swim See More. Sky Dancer I initially did not care for this game. Pine Entertainment See More. Michael Burns See More. Prison Architect Prison Architect coming as no surprise tasks you with building a maximum security prison.

Paradox Interactive See More. Draknek Limited See More. Broken Rules See More. John Kane See More. Vignettes Vignettes asks you, just for a while, to forget about goals a little.

Armel Jestin See More. Onirim Asmodee Digital is building a really solid little stable of board and card games ported to mobile.

Asmodee Digital See More. Potion Explosion Potion Explosion is a board game ported to mobile, and in my opinion it's the better for it.

Oxenfree On the surface, graphic adventure Oxenfree looks laden with horror cliches -- a group of teens, an abandoned location, spooky ghosts speaking over a radio.

Night School Studio See More. Pan-Pan If you like minimalist exploration games with hearts that beat for discovery, Pan-Pan is for you.

Forsaken Destiny After the End: Edo Superstar Remember " Ukiyo-e heroes ", the art series that reimagined video game heroes as traditional Japanese woodblock prints?

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